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  Role-Playing Game Authoring: A Stragegy for Learning History
     
    International Conference on E-Learning & Knowledge Management
    © 2011 by OLS Journal - ISSN No : 2091- 0266
    Number 1
    Year of Publication : 2011
    Authors : Lim Eng Lye , Mas Idayu Binti Md Sabri
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  Citation Lim Eng Lye , Mas Idayu Binti Md Sabri . Role-Playing Game Authoring: A Stragegy for Learning History : OLS Journals Special Isssue on E-Learning & Knowledge Management 71-80 , 2011 , Published by : OLS Journals
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  Abstract  
 

Teaching history subject in school is challenging for school teachers because this subject is difficult to capture students’ attention. This paper discusses an innovative method for students to learn history and it focuses on the Role-Playing Game (RPG) authoring as a new platform in learning history. Computer game is rising in popularity among the young generation and the interest of authoring computer games is increasing drastically. Hence, this research is to seek the possibility of delivering the history subject content through a platform that is of the young generation’s interest. Through the constructionist approach, RPG authoring can be one of the innovative methods for students not only to learn by doing, but also an opportunity for them to analyze and to construct the history events. This is different from traditional history learning methods where students are often required to memorize the facts in the past

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  Keywords : computer game authoring; constructionism; history learning; computer game learning.
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